//SPRITE_TYPE_SHADOW_GIRL_CRYING;
Init(vector(0.9,0.9,0.9), 1438, 3, 0, 1, 0);

ai.AddNode(244, -1.0, -1.0, 1, 0.98);
ai.AddNode(56, -1.0, -1.0, 8, 1.0, 0.0, 353.0, 1.0, 1.0, 1.0, 1.0, -1.0);