//SPRITE_TYPE_DRINKING_BIRD;
placeOnGround = false;
canBeDamaged = true;
pickUpEnabled = true;
flammable = true;

Init(vector(0.6,0.6,0.6), 1668, 4, 2, 1, 0);

life = 1;

ai.AddDeathNode(374, 13, 145.0, 4.0, 500.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -1.0, 2.0, 0.0, 1.0);
ai.AddDeathNode(56, 8, 0.0, 0.0, 135.0, 1.0, 1.0, 1.5, 1.6, -1.0);
ai.AddDeathNode(63, 0);

tmpSound.m_sound = 197;
tmpSound.m_volumeMin = 0.5;
tmpSound.m_volumeMax = 0.5;
tmpSound.m_pitchMin = 1.6;
tmpSound.m_pitchMax = 1.7;
tmpSound.m_UI = false;
collisionSounds.Push(tmpSound);

partStruct.m_managed = false;
partStruct.m_removeIfTargetBleeds = false;
partStruct.m_normalOffset = 0.0;
partStruct.m_rotate = false;
partStruct.m_type = 37;
partStruct.m_useActorCoordinates = true;
partStruct.m_offset = vector(0.0,0.0,0.0 * cubeSize);
killParticles.Push(partStruct);