//SPRITE_TYPE_STARDEW_EASTER_EGG_FRUIT;

Init(vector(0.75, 0.75, 0.75), 1842, 0, 2, 1, 0);

life = 20;

capsule.SetCollisionResponseToChannel(2, 0);
capsule.SetCollisionResponseToChannel(14, 0);

ai.AddNode(72, -1.0, -1.0, 3, 125.0, 0.0, 0.0);