// Comments start with a double slash and end with a semicolon. They're ignored by the game.;
// Every script operation must end with a semicolon. Spaces or line returns are ignored.;
// Definition: ReplaceHUDTexture(HUDTextureID, newTexture, rows, columns, offset, frameAmount, frameDuration, playOnce, hideAfterDone);
// If playOnce is true, the animation is played once to completion and then stays at the last frame.;
// If hideAfterDone is true, the animation is played once to completion and then the texture becomes invisible.;
ReplaceHUDTexture(33, BlueChicken.png, 2, 2, 0, 4, 0.1, false, false); //33 = COIN;
ReplaceHUDTexture(60, BlueChicken.png, 2, 2, 0, 4, 0.1, false, false); //60 = SELECTOR;